A couple of questions:
In creating a game, what size would be best for the "room" size...Say 1.0 by 1.0 like terrain ,with a smaller player model, or use 10.- by 10.0? with a bigger model?
If i use creatmesh, and add the vertexes,triangles, etc. for a flat 1sided floor panel. If I use a width/length of 10.0 instead of 1.0, does it take up more space, slow speed? Etc?
What size bitmap works best for a texture? 800 by 600? 400 by 300? which is the most clear? Does anyone know if meshes, or terrains work best with a particular sized texture?
And
In creating a game, what size would be best for the "room" size...Say 1.0 by 1.0 like terrain ,with a smaller player model, or use 10.- by 10.0? with a bigger model?
If i use creatmesh, and add the vertexes,triangles, etc. for a flat 1sided floor panel. If I use a width/length of 10.0 instead of 1.0, does it take up more space, slow speed? Etc?
What size bitmap works best for a texture? 800 by 600? 400 by 300? which is the most clear? Does anyone know if meshes, or terrains work best with a particular sized texture?
And