Stupid texture question (probably)

Blitz3D Forums/Blitz3D Programming/Stupid texture question (probably)

If I use CreateTexture() to create a texture with 2 (or more) frames, how do I choose which frame I'm about to draw to?

TextureBuffer(texture,frame)

SetBuffer TextureBuffer(texture,frame)


Should do the trick. Had my stumped for a bit too. I don't think it actually tells you this in the help :)

Opsies!

Ah.. thanks both of you :)