Paint a brush on a certain spot on the mesh

Blitz3D Forums/Blitz3D Programming/Paint a brush on a certain spot on the mesh

Hi,

I read how I can paint a surface with a brush, but everything gets "painted". How can I only paint a certain part of a mesh? I'd like to paint the mesh at the spot of the character on the mesh

Thank you!

You could use the VertexColor command. That should do the trick :)

If you mean to paint a 'Brush' on an individual triangle, you would need to assign that triangle to a surface which has been painted with that brush.

If you want to paint new detail onto a texture map, you would need to find the UV position on Texture map and write to the TextureBuffer() at the specified point.

Thanks guys.
I'm a little bit overwhelmed by this :)
I hope I can find another solution

Checkout terabits 'Tatoo' proggie on the homepage - does what you want, although at a price.

Look in your 3D Samples folder under Birdie.
It's called texpaint. Probably be a step
in the direction you're looking for.

Doggie