I want to load in each mesh and set the axis to the base center, how do you do it in Blitz?
How do I move the axis of a mesh?
Blitz3D Forums/Blitz3D Programming/How do I move the axis of a mesh? FitMesh or PositionMesh can be used for this.
maybe use a pivot, parent the entity to it and then do all operations on the pivot
There's code in the archives for this. Or you could use a modelling prog for it.
"how do you do it in Blitz? "
"Or you could use a modelling prog for it. "
i think he want's to do it in blitz though :)
"Or you could use a modelling prog for it. "
i think he want's to do it in blitz though :)
Use MoveMesh to position the mesh relative to it's axis (effectively changing the axis position)