Yes, I know this has been talked about like a million times but I just can't find any good code to help.
Here is what I am trying to do. I want to make a side-scrolling game that uses 32x32 tiles. I want parallax scrolling and good speed.
How can I do this in B3D? I also want to have transparent layers (tiles) and dynamic lighting, etc.
I am clueless with 3D. I have read that it is preferred to use a single mesh? Hell, I am not 100% sure what a mesh is! lol
Anway, is there any code out there that simply shows me how to scroll a screen using tiles?
thanks
cb
Here is what I am trying to do. I want to make a side-scrolling game that uses 32x32 tiles. I want parallax scrolling and good speed.
How can I do this in B3D? I also want to have transparent layers (tiles) and dynamic lighting, etc.
I am clueless with 3D. I have read that it is preferred to use a single mesh? Hell, I am not 100% sure what a mesh is! lol
Anway, is there any code out there that simply shows me how to scroll a screen using tiles?
thanks
cb