As I just have found, GfxDriverName() gives different results in Blitz3d and Blitz+.
In Blitz3d it returns only one name -- native driver, taken from the system (because I see it in Russian).
In Blitz+ it returns 3 names -- Native, OpenGL and DirectDraw.
The questions arise:
1) Where does Blitz+ takes the names of the drivers and where are they placed? (I assume that they are somewhere in Blitz+ files or directories.)
2) If there are really 3 drivers on my machine, why Blitz3d doesn't see them all?
3) How can I set the DirectDraw driver from Blitz3d if i REALLY need it?
Does anybody know the answers?
Thanks in advance.
In Blitz3d it returns only one name -- native driver, taken from the system (because I see it in Russian).
In Blitz+ it returns 3 names -- Native, OpenGL and DirectDraw.
The questions arise:
1) Where does Blitz+ takes the names of the drivers and where are they placed? (I assume that they are somewhere in Blitz+ files or directories.)
2) If there are really 3 drivers on my machine, why Blitz3d doesn't see them all?
3) How can I set the DirectDraw driver from Blitz3d if i REALLY need it?
Does anybody know the answers?
Thanks in advance.