So if I use - HWMultiTex True, and according to the manual:
'some cards have problems dealing with hardware multitexturing' - does Blitz _know_ that the card can't support this and uses 'its own software technique, which involves duplicating objects that just have one texture each. '
In other words can I leave this on by default, and will Blitz handle the situation if the harware can't do it?
'some cards have problems dealing with hardware multitexturing' - does Blitz _know_ that the card can't support this and uses 'its own software technique, which involves duplicating objects that just have one texture each. '
In other words can I leave this on by default, and will Blitz handle the situation if the harware can't do it?