When I texture entities in Blitz, it:
-works with cubes etc.
-works with landscapes (kinda)
-Doesn't work with meshes
Do the meshes need UV maps or something? Am I just using the wrong function (EntityTexture)? I know this is a stupid question, but somebody please help...
Thanks.
-works with cubes etc.
-works with landscapes (kinda)
-Doesn't work with meshes
Do the meshes need UV maps or something? Am I just using the wrong function (EntityTexture)? I know this is a stupid question, but somebody please help...
Thanks.