all,
According to all documentation, this is what the graphics() command has in terms of options (in parameters:)
0 : auto - windowed in debug, fullscreen in non-debug (this is the default)
1 : fullscreen mode
2 : windowed mode
3 : scaled window mode
Can someone explain the "logic" behind the "scaled Window mode"? it's obvious it scales down the windows, but on what groundset of rules, and has anyone used this "mode" for something useful?
According to all documentation, this is what the graphics() command has in terms of options (in parameters:)
0 : auto - windowed in debug, fullscreen in non-debug (this is the default)
1 : fullscreen mode
2 : windowed mode
3 : scaled window mode
Can someone explain the "logic" behind the "scaled Window mode"? it's obvious it scales down the windows, but on what groundset of rules, and has anyone used this "mode" for something useful?