pointers to 3D Mesh's

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Just been wondering but HOW do the numbers get generated

m = createmesh()
m is 392347987 (or something)
where does this number come from?
am i right in assuming its a CPUs/BIOS's internal clock

or is it chosen by "next available memory"

It's the memory address of the mesh.

Try playing around with these undocumented commands:

Handle(pointer) <returns the memory address>

Object(Memory Address) <returns the pointer>

RV

hehe, these are great!! nice feature!
tho if your lucky you can find bits of files still in memory!! C++ feature?