I am creating a game which will have several different levels etc. Some features will be common to all levels and I can manage these using the include command and functions.
What I need to know is , is there a way to call a .bb file from within another.
Basically when one level is complete I want to call the second level and clear the world then start with a new one.
Otherwise I will end up with a huge unmanageable file while working on it.
I know I could probably call each once compiled as an .exe
but just wondered if there is another way around this.
Perhaps I am going about this the wrong way....any ideas...
What I need to know is , is there a way to call a .bb file from within another.
Basically when one level is complete I want to call the second level and clear the world then start with a new one.
Otherwise I will end up with a huge unmanageable file while working on it.
I know I could probably call each once compiled as an .exe
but just wondered if there is another way around this.
Perhaps I am going about this the wrong way....any ideas...