Hi,
I am using Animation Master to create my characters and animations. I use the AMXtex (http://www.obsidiangames.com) plugin to export the animations as DirectX. If I export them as "retained mode", the animations play with no problem in the program. However, if I export as "DirectX 8 skinned mesh", there is no animation at all. I tried it also with Milkshape (exported as DirectX 8.0 file), and there was no animation, so I don't think there is a problem with the plugin.
I don't like the look of the retained mode rendering, and prefer to use Animation Master instead of Milkshape.
Any suggesions?
Thanks!
I am using Animation Master to create my characters and animations. I use the AMXtex (http://www.obsidiangames.com) plugin to export the animations as DirectX. If I export them as "retained mode", the animations play with no problem in the program. However, if I export as "DirectX 8 skinned mesh", there is no animation at all. I tried it also with Milkshape (exported as DirectX 8.0 file), and there was no animation, so I don't think there is a problem with the plugin.
I don't like the look of the retained mode rendering, and prefer to use Animation Master instead of Milkshape.
Any suggesions?
Thanks!