Hi!
I have a mesh (.x) and I LoadAnimMeshed him.
In my own game editor I'd like the user to set the start and end frame of the animation.
How can I do this?
Basicly: how do I use something like:
ExtractAnimSeq m\entity,m\frame_start%,m\frame_end%
And Animate using the sequence?
Thanks
I have a mesh (.x) and I LoadAnimMeshed him.
In my own game editor I'd like the user to set the start and end frame of the animation.
How can I do this?
Basicly: how do I use something like:
ExtractAnimSeq m\entity,m\frame_start%,m\frame_end%
And Animate using the sequence?
Thanks