Sorry if this has been discussed before but I just stumbled my way into it. I've been playing around with Maya and prelighting meshes by baking the vertices. I can bake shading, color, alpha, AND shadows into the vertices and the results are pretty impressive. My only problem now is that I don't have a good way of getting the objects into Blitz. The latest compiled DirectX coverter for Maya does not support vertex color info. The only way I could do it so far was to use Nugrafs Polytrans in demo mode. Anyways, if you have not tried it, give it a look -- if you have Maya of course.
What other 3D apps support this type of functionality?
What other 3D apps support this type of functionality?