I'm just having a play with Sprite Control, over in the code archives.
Could do with some questions answered, if you could be so kind.. (since it seems, most of you had some input one way or another)
1. Does it create each sprite as a seperate surface ?
I want to have at least 300+ sprites, 300 surfaces is gonna be slow !
2. Anyway to set the order to which each sprite is rendered ?
3. Can you put a 3d object INFRONT of the sprites ?
I want to have a 2d cartoony sprite holding a candle, but would like the light off it to be a proper light that can lightup the surrounding sprites.
4. I want to use a shed load of background tiles to make up my maze level, should I use just one big texture ? (load it as an animated surface)
Thanks Guys.
Could do with some questions answered, if you could be so kind.. (since it seems, most of you had some input one way or another)
1. Does it create each sprite as a seperate surface ?
I want to have at least 300+ sprites, 300 surfaces is gonna be slow !
2. Anyway to set the order to which each sprite is rendered ?
3. Can you put a 3d object INFRONT of the sprites ?
I want to have a 2d cartoony sprite holding a candle, but would like the light off it to be a proper light that can lightup the surrounding sprites.
4. I want to use a shed load of background tiles to make up my maze level, should I use just one big texture ? (load it as an animated surface)
Thanks Guys.