B3D file format

Blitz3D Forums/Blitz3D Programming/B3D file format

Hi all,

I'm in the progress of writing a B3D ex-/importer for HASHs Animation Master. In the B3D file format the normals are stored for each vertex. Two questions:

1) Are the normals just for lightning and smoothing?
2) What rules how a face is heading, visible? Clockwise
creation or clockcounterwise

Michael HArtlef

1) yes lighting
2) yes clockwise

Thank you.

Michael,

Do you have a release date for the plugin? I use Animation Master, too. Actually I export with the AMXtex plugin to DirectX format.

Thanks!

No, not set yet. But I wrote down your email adress and send you some informations when it goes beta. Personally I wanna have it done by the end of the year. I need it for myself too.

Any wishes for it???

Thanks!