If I load a mesh with lots of children as an animmesh, and they all use the same texture, will there only be one surface.
e.g.
1. rob.b3d has 3 cubes, called "cube1","cube2" and "cube3" as group names in Milkshape. All are mapped to one texture
2. I load in the mesh=LoadAnimMesh("rob.b3d")
3. I use FindChild() and recurse to get each child and assign to a variable
4. Although I will use cube1,cube2, and cube3, is there still only one surface used as they share the same texture, or have 3 surfaces been created?
e.g.
1. rob.b3d has 3 cubes, called "cube1","cube2" and "cube3" as group names in Milkshape. All are mapped to one texture
2. I load in the mesh=LoadAnimMesh("rob.b3d")
3. I use FindChild() and recurse to get each child and assign to a variable
mesh=LoadAnimMesh("rob.b3d") cube1=FindChild(mesh,"cube1") cube2=FindChild(mesh,"cube2") cube3=FindChild(mesh,"cube3")
4. Although I will use cube1,cube2, and cube3, is there still only one surface used as they share the same texture, or have 3 surfaces been created?