If a create a simple mesh (4 vertices, 2 triangles), and load a texture and apply it, how do I create another mesh with the same texture and have a single surface.
For example, if I do copymesh on the first mesh, but change its UV coardinates to reference another section of the same texture, is this still on the same surface.
if I had a 1000 copies of the mesh, each with different UV coardinations to the same texure (Loaded once), is this single surface?
Cheers
For example, if I do copymesh on the first mesh, but change its UV coardinates to reference another section of the same texture, is this still on the same surface.
if I had a 1000 copies of the mesh, each with different UV coardinations to the same texure (Loaded once), is this single surface?
Cheers