Hi.
I am trying to create a highlight effect when selecting objects in 3-space. Basically a green semi-transparent square around an object. My problem is that I can not scale the highlight cube to the same scale as the targeted object. I tried using FitMesh and MeshWidth but they just get the original dimensions of the object when it was loaded. I manually scale my objects in the beginning. So, Is there a function or a way to get the ‘scaled’ dimensions of an object?
Thanks,
Fader
I am trying to create a highlight effect when selecting objects in 3-space. Basically a green semi-transparent square around an object. My problem is that I can not scale the highlight cube to the same scale as the targeted object. I tried using FitMesh and MeshWidth but they just get the original dimensions of the object when it was loaded. I manually scale my objects in the beginning. So, Is there a function or a way to get the ‘scaled’ dimensions of an object?
Thanks,
Fader