Texture Cube Problem

Blitz3D Forums/Blitz3D Programming/Texture Cube Problem

So, I create a cube with the CreateCube mesh call. How would one paint a different texture to each side (of the 6 sides) of the cube?

Thanks in advance!

Either, use VertexTexCoords command to adjust the texture coords for the cube (that means, you just use the one texture.

Or, create a cube in a modelling program, paint it, then export into blitz.

Or, create the cube from quad, and paint each quad.

I'd do the latter, but only because working out how to position each face in a texture map gives me a headache :)