Hi all,
Sorry if this post is in the wrong forum.
First off, I am a complete newbie to 3d graphics programming and I want to start of learning about some of the various aspects of 3d games programming - so please take this into consideration where replying ;-)
Basically, I want to create a multi-textured landscape/terrain which I can import into Blitz 3d and make a model walk around or fly around it. I would like to have the lanscape multi-textured. Is there a good tool you can recommend for creating such outdoor-style levels with multitextures?
I have tried Worldspin and I like it a lot but it seems to only allow you to single texture the whole terrain. Or maybe somebody has some code to multi-texture a Worldspin file. I guess to clarify myself, I would like to create a landscape similar to those in the games Warcraft 3 and Neverwinter Nights.
I have also seen Terragen and Leveller on the web, but from reading about them, these packages seem a bit "too professional" for simple game terrain designs. Is this so?
Any hints, tips and code that somebody could generously provide me with would really be appreciated.
Thanks in advance.
Daz.
Sorry if this post is in the wrong forum.
First off, I am a complete newbie to 3d graphics programming and I want to start of learning about some of the various aspects of 3d games programming - so please take this into consideration where replying ;-)
Basically, I want to create a multi-textured landscape/terrain which I can import into Blitz 3d and make a model walk around or fly around it. I would like to have the lanscape multi-textured. Is there a good tool you can recommend for creating such outdoor-style levels with multitextures?
I have tried Worldspin and I like it a lot but it seems to only allow you to single texture the whole terrain. Or maybe somebody has some code to multi-texture a Worldspin file. I guess to clarify myself, I would like to create a landscape similar to those in the games Warcraft 3 and Neverwinter Nights.
I have also seen Terragen and Leveller on the web, but from reading about them, these packages seem a bit "too professional" for simple game terrain designs. Is this so?
Any hints, tips and code that somebody could generously provide me with would really be appreciated.
Thanks in advance.
Daz.