howdy folks,
well, after a stressfull week of moving house, i have finally got settled back in, and my 1mb net line comes in tommorrow, so i am all happy :D Now back to BB.
I was wondering if anyone could tell me the easiest way to measure the time it takes to run parts of my code. Having been playing with blitz for about 6 weeks now, i have discovered several ways of achieving the results i want in my games, but i have no idea how to compare them for efficiency. Can anyone tell me how to read the system timer so i can measure the length of time it takes to complete a routine and also an easy way to work out a FPS count for my game? thanks folks
~V~
well, after a stressfull week of moving house, i have finally got settled back in, and my 1mb net line comes in tommorrow, so i am all happy :D Now back to BB.
I was wondering if anyone could tell me the easiest way to measure the time it takes to run parts of my code. Having been playing with blitz for about 6 weeks now, i have discovered several ways of achieving the results i want in my games, but i have no idea how to compare them for efficiency. Can anyone tell me how to read the system timer so i can measure the length of time it takes to complete a routine and also an easy way to work out a FPS count for my game? thanks folks
~V~