Can anyone help !!
I`am trying to shoot an animated android,
I`am using a sprite as the bullet and a 3DS model as the android
The problem is detecing the collision, I`ve tried the sphere to sphere command but it does not seem to work, I`ve also tried the "line pick" method but this only seems to work sometimes and is not at all accurate.
Can anyone tell me the best way to go about solving this problem
I`am trying to shoot an animated android,
I`am using a sprite as the bullet and a 3DS model as the android
The problem is detecing the collision, I`ve tried the sphere to sphere command but it does not seem to work, I`ve also tried the "line pick" method but this only seems to work sometimes and is not at all accurate.
Can anyone tell me the best way to go about solving this problem