Is there any way of checking whether windowed modes are allowed? GfxModeExists only works based on width, height and depth. It appears that just because a graphics mode is supported normally, doesnt mean it will be supported in a window.
I have recently created a puzzle game which involves moving colorful blocks around but I would rather not have it running fullscreen (partly because the level title is shown in the title bar, but mostly because its neater). Is there a solution to my minor problem?
I have recently created a puzzle game which involves moving colorful blocks around but I would rather not have it running fullscreen (partly because the level title is shown in the title bar, but mostly because its neater). Is there a solution to my minor problem?