I've fixed a few minor things and added GNet support to Rapid Fire.
There are two versions, one compiled and one source code version. I suggest downloading the source code version as it's a lot smaller (under 400k I think).
All bugs *should* be fixed but if any crop up let me know so I can squash them.
Download and screenshots
Info - Rapid Fire is a little multiplayer flying-round-spaceships-blowing-up-your-friends game. It's about 50% finished. My main concern at the moment is making sure the network code is okay and there aren't any huge bugs I've overlooked.
There are two versions, one compiled and one source code version. I suggest downloading the source code version as it's a lot smaller (under 400k I think).
All bugs *should* be fixed but if any crop up let me know so I can squash them.
Download and screenshots
Info - Rapid Fire is a little multiplayer flying-round-spaceships-blowing-up-your-friends game. It's about 50% finished. My main concern at the moment is making sure the network code is okay and there aren't any huge bugs I've overlooked.