I had a look around in this forum, but I couldn't find anything, and the search function never works.
If I had two B+ executables running at the same time, how much CPU time would they be using? I'm talking applications here, not games, Client/Server stuff. The client wouldn't be actively doing much unless you were using it, and the server would just be sending and receiving packets.
Does the event-driven architecture of B+ make a massive difference from a B2d or it it small/moderate?
If I had two B+ executables running at the same time, how much CPU time would they be using? I'm talking applications here, not games, Client/Server stuff. The client wouldn't be actively doing much unless you were using it, and the server would just be sending and receiving packets.
Does the event-driven architecture of B+ make a massive difference from a B2d or it it small/moderate?