http://www.leadwerks.com/floppyman.zip
Hold space to lift head. Arrow keys move.
No constraints, but the existing code is completely solid. I did a lot of testing just getting the basic sphere bouncing and collisions right, and the routines don't produce those jitters that a lot of physics code makes.
I'm not sure how to do constraints. The link type should be pretty self-explanatory.
Hold space to lift head. Arrow keys move.
No constraints, but the existing code is completely solid. I did a lot of testing just getting the basic sphere bouncing and collisions right, and the routines don't produce those jitters that a lot of physics code makes.
I'm not sure how to do constraints. The link type should be pretty self-explanatory.
