Just a crazy demo :)

Blitz3D Forums/Blitz3D Programming/Just a crazy demo :)

Polygon optimization=0

I just want persecute my GEForce TI :)

http://www.cemporia.org/%7Eeddy/click/clic.php3?url=http://perso.wanadoo.fr/blitz3dfr/mesprojets/ferrari.zip



looks very good, nice model too, the FPS reached 40 in 1024x768x32 with AntiAliasing on.

Yo !

12 FPS on my Matrox G400max in 640x480x32 mode, no effects turned on.

62 fps
1600 x 1200 @ 32 bit colour
Radeon 9600 Pro
Pentium 4 @ 2.26 GHz

Great work! I am using it as a screen saver now :)

Barney

This is a very good idea !! a next release will be screensaver ! :) lol

Nice model, i get 149 fps at 1280 x 1024 @ 32...it drops to 108 with AA on.

amd 1600+ 256mb / radeon 8500 pro/128mb

67 fps 1024x768,32 AA on (high as i can go now...lol)
112 fps no AA

89fps 1024x768,16 AA on

112 fps no AA (hmmm poly rate wall hit)?


Zmatrix

Thx for your benchmark :)

25FPS at 1280x1024x32 with AA on my GeForce3Ti200. And a beeeaautiful model it is, too!

But hey, what's with the ugly blue and tan coloured boxes off in the distance? =]

I'm New here just let you know I get.
101 fps at 1024,768,32
Cool Demo.

"ugly blue and tan coloured boxes off in the distance ???"

I dont know ! :)

looking nice, excellent shadows

thats a mighty fine looking model! shading also looks very cool. makes it look like some very sophisticated plastic/carbon fiber bodywork. Very nice!

Its running at a steady 60fps here.
see me sig for the specs.

Hi!
Looking verry good!
I have with 640 * 480 * 32 20 FPS
My specs: Athlon 2000+ : Geforce Ti 200 : 128 DDR RAM :
Windows 98se

You can make it so, that all things with metal
have a sphericalmap for a nice looking shining.
cu olli

thx :) i'm making another stupid demo ! coming soon ;)

For the spherical maping i don't know how i can do ?

fifi i made a little tutorial and i posted it on blitz3dfr forum for the spherical mapping
you didn't see it ?

french : je pe te rajouter l'effet si tu ve
U2U moi :-)