Just a crazy demo :)
Blitz3D Forums/Blitz3D Programming/Just a crazy demo :)
Polygon optimization=0
I just want persecute my GEForce TI :)
http://www.cemporia.org/%7Eeddy/click/clic.php3?url=http://perso.wanadoo.fr/blitz3dfr/mesprojets/ferrari.zip
looks very good, nice model too, the FPS reached 40 in 1024x768x32 with AntiAliasing on.
Yo !
12 FPS on my Matrox G400max in 640x480x32 mode, no effects turned on.
62 fps
1600 x 1200 @ 32 bit colour
Radeon 9600 Pro
Pentium 4 @ 2.26 GHz
Great work! I am using it as a screen saver now :)
Barney
This is a very good idea !! a next release will be screensaver ! :) lol
Nice model, i get 149 fps at 1280 x 1024 @ 32...it drops to 108 with AA on.
amd 1600+ 256mb / radeon 8500 pro/128mb
67 fps 1024x768,32 AA on (high as i can go now...lol)
112 fps no AA
89fps 1024x768,16 AA on
112 fps no AA (hmmm poly rate wall hit)?
Zmatrix
Thx for your benchmark :)
25FPS at 1280x1024x32 with AA on my GeForce3Ti200. And a beeeaautiful model it is, too!
But hey, what's with the ugly blue and tan coloured boxes off in the distance? =]
I'm New here just let you know I get.
101 fps at 1024,768,32
Cool Demo.
"ugly blue and tan coloured boxes off in the distance ???"
I dont know ! :)
looking nice, excellent shadows
thats a mighty fine looking model! shading also looks very cool. makes it look like some very sophisticated plastic/carbon fiber bodywork. Very nice!
Its running at a steady 60fps here.
see me sig for the specs.
Hi!
Looking verry good!
I have with 640 * 480 * 32 20 FPS
My specs: Athlon 2000+ : Geforce Ti 200 : 128 DDR RAM :
Windows 98se
You can make it so, that all things with metal
have a sphericalmap for a nice looking shining.
cu olli
thx :) i'm making another stupid demo ! coming soon ;)
For the spherical maping i don't know how i can do ?
fifi i made a little tutorial and i posted it on blitz3dfr forum for the spherical mapping
you didn't see it ?
french : je pe te rajouter l'effet si tu ve
U2U moi :-)