Hi all,
I'm coverting a 2D Blitz3D app into BlitzPlus, doing away with WritePixelFast in favor of writing direct to banks. The performance increase is impressive, however I'm having an issue with the drawing order.
ie.
- DrawImage A
- LockBuffer
- Do all the good stuff to draw pixels
- Unlock buffer
- Flip
For some reason Image A always appears on top of the pixels?
Has anyone else had this problem?
-R
I'm coverting a 2D Blitz3D app into BlitzPlus, doing away with WritePixelFast in favor of writing direct to banks. The performance increase is impressive, however I'm having an issue with the drawing order.
ie.
- DrawImage A
- LockBuffer
- Do all the good stuff to draw pixels
- Unlock buffer
- Flip
For some reason Image A always appears on top of the pixels?
Has anyone else had this problem?
-R