Again. Crazy weird questions from Baudspeed:
What if a I had a mesh (lets say something that looked like a simple plane. (not a terrain)
And another mesh which is a tunnel,mineshaft, hole ,door,etc.
I want to merge the two meshes at load time so that the ground now has the vertexes removed only in the spots where the player needs to go down the hole?
This way i can have an semi flat terrain, that i can place mine shafts, doors, etc that lead to other meshes. But i want to reuse the semiflat terrain other places without the holes?
Any thoughts guys?
What if a I had a mesh (lets say something that looked like a simple plane. (not a terrain)
And another mesh which is a tunnel,mineshaft, hole ,door,etc.
I want to merge the two meshes at load time so that the ground now has the vertexes removed only in the spots where the player needs to go down the hole?
This way i can have an semi flat terrain, that i can place mine shafts, doors, etc that lead to other meshes. But i want to reuse the semiflat terrain other places without the holes?
Any thoughts guys?