Hi all,
I threw together some examples of what Vertex Weighting is and the difference it can make in even crude cases (as here!) The examples below both have only two bones...

Above: A simple example of how a basic weighted capsule might deform (I have to stress that I didn't set them up carefully at all! Just threw in the defaults).

Above: An example of how the same capsule will deform with rigid binding (no matter how hard you try to set it up).
You can also see them move with these two video clips (Zipped 500kb in total)
I threw together some examples of what Vertex Weighting is and the difference it can make in even crude cases (as here!) The examples below both have only two bones...

Above: A simple example of how a basic weighted capsule might deform (I have to stress that I didn't set them up carefully at all! Just threw in the defaults).

Above: An example of how the same capsule will deform with rigid binding (no matter how hard you try to set it up).
You can also see them move with these two video clips (Zipped 500kb in total)