I want to have a conveyor belt in my game, but want the most graphic un-intensive way of doing this. One way I thought was to "scrool" the texture (UV?) to get the effect, any ideas on how to do this?
Many thanks
Many thanks
scrolltex = LoadTexture("ConveyerBelt.jpg") uscroll# = 0.0 Repeat PositionTexture scrolltex,uscroll,0 uscroll = uscroll + 0.01 RenderWorld Flip Until KeyHit(1)