Road Challenge

Blitz3D Forums/Blitz3D Programming/Road Challenge

Hi.
I need some help in creating a long, mostly straight winding road. This road will be a mesh I load into the game. Any techniques on how to keep it looking even and not sloppy?

Thanks all,
Fader

Mostly straight yet winding?? :)

Depends what software you're using. In Max4, create a line which has the shape of your road, then create a further line which is the cross-section of the road. Select the first line, and select "Compound Objects" in the "Create" panel, and choose "Loft". Click on "Get Shape" and click on the cross-section.

After that, fiddle with the settings in Skin/Surface parameters to get it to look right.

I am using Truespace 5. I eventually did something similar.

Thanks GFK,
Fader