Hi guys,
I've been a long-time Blitz user, but even though I have Blitz3D I've only ever done 2D stuff.
I'm now starting on the basic 3D stuff, and I was wondering if someone could help.
With a lot of the surface examples given, CreateCube() is used and a texture is applied, but this texture is applied to ALL faces of the cube. I would, however, like to create a separate texture for each surface of the cube.
Am I right in thinking that CreateCube() does "too much" of the hard work, so you can't apply separate textures; which means building your own cube from scratch?
Whatever the answer, could someone just give me some tips on how to create a cube with different textures on each face?
Ta v much!
Boz.
I've been a long-time Blitz user, but even though I have Blitz3D I've only ever done 2D stuff.
I'm now starting on the basic 3D stuff, and I was wondering if someone could help.
With a lot of the surface examples given, CreateCube() is used and a texture is applied, but this texture is applied to ALL faces of the cube. I would, however, like to create a separate texture for each surface of the cube.
Am I right in thinking that CreateCube() does "too much" of the hard work, so you can't apply separate textures; which means building your own cube from scratch?
Whatever the answer, could someone just give me some tips on how to create a cube with different textures on each face?
Ta v much!
Boz.