demo coming soon...
here's pictures of what I've been working on...
iRIGID+ (yet another improved version of my rigidbody engine)
+ very complex objects... finally got it stable
+ very complex scenario
+ very easy to use and fast collide-point editor
+ more realistic friction and bounce modelling
+ more stable

some random objects...

and some psycho bunnies ;)

picture of the collisionpoint editor
here's pictures of what I've been working on...
iRIGID+ (yet another improved version of my rigidbody engine)
+ very complex objects... finally got it stable
+ very complex scenario
+ very easy to use and fast collide-point editor
+ more realistic friction and bounce modelling
+ more stable

some random objects...

and some psycho bunnies ;)

picture of the collisionpoint editor