I've got quite a large cubey type of object on the screen that is my playarea, its quite a size and goes off a fair bit into the distance.
BUT.. as its textured (with a grid texture) - as you look into the distance it tends to go fuzzy. I know this comes down to my video card, but is there anything I can do to improve its appearance ? (if only for this one object)
Thanks Paul.
BUT.. as its textured (with a grid texture) - as you look into the distance it tends to go fuzzy. I know this comes down to my video card, but is there anything I can do to improve its appearance ? (if only for this one object)
Thanks Paul.