Absolute Zero

Miscellaneous Forums/Blitz Showcase/Absolute Zero

Excellent game, good to see a quality professional game.

Pity about the story line though .. LOL! :)

PS, whatever happened to 1946, flight sim?

Looks pretty cool but ultimately slow gameplay. I just kept spinning around, taking very occasional potshots at ships when they randomly happened across my field of vision.

Absolute Zero?

Andy

Yup board me to tears, it looks good but I want a nice hud with usless info and bars that move and up and down for no reason. I guess i should give it another try but first impression was YAWN... Seen it before.

No offence to the AZ team, it just did grab me.

Absolute Zero - as in the chances of me making the 12.5MB download with my crappy 56K modem. lol.

I think you should change thecamera. @ first it tought i could not accelerate but in fact it could you should create a firstperson camera or a 3rd personcamera and your current cam isn't third person. Either create a hud or use a 3rd person camera. You are currently using a ship from 3rd person view with a firstperson cam....

Tnx for the comments:

jhocking:
Guess thats realy our fault for including 2 scout missions in the demo. They need some balancing as action is way more intense and straightforward in the fighter.

big10P:
When I get home from this vacation I'll post a 6-7 mb demo I couldn't access the data pak from here (to remove the unused stuff), I'll also swap one of the scout missions for a fighter mission and ease up on the darn camera :P

darklordz:
Yes, 3rd person cam needs a bit more flexibility, just a matter of changing the smoothness variable on it.

In general, lots more improvements and a far more sizeable campaign will follow in the gold remix of which I will definately release a bigger demo. All in all I'm pretty pleased with the full product especialy since we had 6 weeks to develop it from scratch.

Cheers,
Retro