Exporting 3d Model Textures

Blitz3D Forums/Blitz3D Programming/Exporting 3d Model Textures

When creating a mesh by scratch, with addvertex,tri,surface etc. If you paint each surface seperately with a brush, how can you save, or export it to a file, in any kind of format??

User Created Or Loaded Brushes ? BIG differance.

With loaded brushes....? Can you do it with user created brushes? hrrm?
if you load a 3ds,b3d,or x file thats already textured, how do you get that?