still playing with my RB engine... Been making it faster and more flexible... now if I just got rid of my laziness and started my game to get some use of my engine... anyway here's a screenshot of my experiments.

all this perfectly stable and running 130 fps at 4 physics loop iterations.
and a second one...

I'll release some kind of screensaver/ demo of using complex objects with complex static objects...

all this perfectly stable and running 130 fps at 4 physics loop iterations.
and a second one...

I'll release some kind of screensaver/ demo of using complex objects with complex static objects...