complex rigidbody to scenery collisions screenshot

Miscellaneous Forums/Blitz Showcase/complex rigidbody to scenery collisions screenshot

still playing with my RB engine... Been making it faster and more flexible... now if I just got rid of my laziness and started my game to get some use of my engine... anyway here's a screenshot of my experiments.


all this perfectly stable and running 130 fps at 4 physics loop iterations.


and a second one...



I'll release some kind of screensaver/ demo of using complex objects with complex static objects...

Looks cool as usual, look forward to the new demo, will you ever try a full 3d adaptation?