Skitchy
Am checking out Lightbulb for lightmapping my Tank Universal levels and it looks pretty good!
A question. I've been using one single DX light above my level to act as 'the sun', but I've also 2 distant dx lights positioned below and off to the (opposite) sides of my levels to give an illusion of a more textured diffuse/ambient/reflected lighting on polys not directly illuminated by the sun. I'd like to recreate these 'below ground' lights in lightbulb. My question is, can I set these up in Lightbulb so that they are included in the lightmapping but do not cast shadows on the geometry?
Second question: I've been using Lightwave to create my levels. A level usually contains corridors that are open to the sky. The level walls are single sided polygons (i.e not mapletty kind of solid shapes) whose normals point into the corridor. In an open corridor, the sun will hit the back of the walls, yet should cast shadows in to the corridor. Will this cause lightbulb problems? (And what about very large single polygons?)
Am checking out Lightbulb for lightmapping my Tank Universal levels and it looks pretty good!
A question. I've been using one single DX light above my level to act as 'the sun', but I've also 2 distant dx lights positioned below and off to the (opposite) sides of my levels to give an illusion of a more textured diffuse/ambient/reflected lighting on polys not directly illuminated by the sun. I'd like to recreate these 'below ground' lights in lightbulb. My question is, can I set these up in Lightbulb so that they are included in the lightmapping but do not cast shadows on the geometry?
Second question: I've been using Lightwave to create my levels. A level usually contains corridors that are open to the sky. The level walls are single sided polygons (i.e not mapletty kind of solid shapes) whose normals point into the corridor. In an open corridor, the sun will hit the back of the walls, yet should cast shadows in to the corridor. Will this cause lightbulb problems? (And what about very large single polygons?)