Hi, getting to grips with using sprites and have a couple of questions.
1) I'm doing a LoadAnimImage and have used flag=2 for dynamic as this is the fastest when coming to plot it on screen. Yes? Also in the documentation it says frames should be horizontally placed, i.e. a very wide sprite. What I've done is load a 360 by 720 jpeg using LoadAnimImage with frame size 36 by 36 (i.e. 200 frames) and when ploting it does the correct frame even though I have not got them all placed horizontally. Is this 'feature' set or should I make it a horizontal monster?
2) Using the above jpeg (i.e. no mask etc) I find that DrawImage & DrawRect take the same time to draw the frames. Should I just use DrawImage or maybe DrawRect?
Thanks in advance
Marg
1) I'm doing a LoadAnimImage and have used flag=2 for dynamic as this is the fastest when coming to plot it on screen. Yes? Also in the documentation it says frames should be horizontally placed, i.e. a very wide sprite. What I've done is load a 360 by 720 jpeg using LoadAnimImage with frame size 36 by 36 (i.e. 200 frames) and when ploting it does the correct frame even though I have not got them all placed horizontally. Is this 'feature' set or should I make it a horizontal monster?
2) Using the above jpeg (i.e. no mask etc) I find that DrawImage & DrawRect take the same time to draw the frames. Should I just use DrawImage or maybe DrawRect?
Thanks in advance
Marg
.. or..
.. or..

...
...