*EDIT - Just added MaskImage3D command.
SpriteControl Docs Pak:
=======================
There is now a Spritecontrol Docs Pak available.
By installing the Docs Pak you will have instant help for each of the SpriteControl functions.
Plus, all of the commands are recognised by Blitz3D ( highlighted/capitalised).
Also, the F1 help function works as well!
** Note 1: You need the latest version of Blitz3D with the userlibs feature for this to work.
To install the docs, extract the pak to Blitz3D's main folder. For example, into:
c:\program files\blitz3d\
After installation run Blitz3D. Go to the help page and click the 'Command Reference' link.
You should see the SpriteControl link which will give you a list of available commands/functions.
Alternatively, press F1 over any of the commands in the code examples for instant help.
** Note 2 : There is a modified command_list.htm file in the pak. This comes from version 1.83 of the Blitz docs.
If you choose not to overwrite your existing command_list.htm you'll only loose the SpriteControl command list.
The F1 help will still work :-)
Click here for online help.
SpriteControl Docs Pak:
=======================
There is now a Spritecontrol Docs Pak available.
By installing the Docs Pak you will have instant help for each of the SpriteControl functions.
Plus, all of the commands are recognised by Blitz3D ( highlighted/capitalised).
Also, the F1 help function works as well!
** Note 1: You need the latest version of Blitz3D with the userlibs feature for this to work.
To install the docs, extract the pak to Blitz3D's main folder. For example, into:
c:\program files\blitz3d\
After installation run Blitz3D. Go to the help page and click the 'Command Reference' link.
You should see the SpriteControl link which will give you a list of available commands/functions.
Alternatively, press F1 over any of the commands in the code examples for instant help.
** Note 2 : There is a modified command_list.htm file in the pak. This comes from version 1.83 of the Blitz docs.
If you choose not to overwrite your existing command_list.htm you'll only loose the SpriteControl command list.
The F1 help will still work :-)
Click here for online help.
Sprite Control - Commands & Functions ########################################## spritecamera=CreateSpriteCamera(maincamera[,distance#]) spritecamera=CreateSpritePivot(maincamera[,distance#]) sprite=CreateImage3D([width][,height][,parent]) sprite=LoadImage3D(file$[,flags][,parent]) sprite=LoadAnimImage3D(file$,frames[,flags][,parent]) sprite=CopyImage3D(existingsprite) sprite=GrabImage3D(x,y,w,h[,parent]) sprite=Text3D(x#,y#,text$[,flags][,parent]) ModifyText3D sprite,texture,x#,y#,text$[,flags] DrawImage3D sprite,x#,y# ResizeImage3D sprite,width,height RotateImage3D sprite,angle# FlipImage3D sprite[,horizontalflag][,verticalflag] w=ImageWidth3D(sprite) h=ImageHeight3D(sprite) HandleImage3D sprite,xoffset#,yoffset# hx#=ImageXHandle3D(sprite) hy#=ImageYHandle3D(sprite) MaskImage3D sprite,red,green,blue[,totalframes]