I have a single surface track which has been vertexcolored. I have a texture which I created which is simply a black 16x16 pixel square with a vertical line on the left and one on the right. I'm trying to get my texture to be overlayed ontop of the vertex color with no joy. I've tried changing the brushblend to 2 & 3 but in both instanced I just get the texture overwriting any vertexcolor I have. Can anyone help or better still tell me how I can blend the white lines in with the vertexcolor but leave the road as is without blending the black with it.
Any help would be appreciated
Any help would be appreciated