Please tell me if this is correct. I have readings of arond 450 fps according to this code. I know there's not much happening and a 128M graphics card helps, but isn't 400+ a bit much?
ClearWorld Graphics3D 800,600,32,0 SetBuffer BackBuffer() AmbientLight 200,200,200 redcube=CreateCube() PositionEntity redcube,10,10,10 EntityColor redcube,200,10,10 greencube=CreateCube() PositionEntity greencube,5,5,15 EntityColor greencube,10,200,10 bluecube=CreateCube() PositionEntity bluecube,15,5,15 EntityColor bluecube,10,10,200 toplight=CreateLight(1) PositionEntity toplight,-20,40,20 PointEntity toplight,redcube sidelight=CreateLight(1) PositionEntity sidelight,30,10,10 PointEntity sidelight,redcube cam=CreateCamera() CameraViewport cam,0,0,800,600 PositionEntity cam,10,5,10 PointEntity cam,redcube MoveEntity cam,0,0,-10 timer#=MilliSecs() While Not KeyDown(1) TurnEntity redcube,1,0,0 TurnEntity greencube,0,1,0 TurnEntity bluecube,0,0,1 UpdateWorld RenderWorld frames=frames+1 fps#=(MilliSecs()-timer#)/1000 fps#=(frames/fps#) Text 0,220,"Frames: "+frames+" " Text 0,240,"Seconds: "+(MilliSecs()-timer#)/1000+" " Text 0,260,"Frames Rendered Per Second: "+fps+" " Flip Wend ClearWorld EndGraphics End