I am wondering whether I am defining global right...
In the "EntityPitch#" help it says that you can find the global entity pitch by using "EntityPitch# ( entity[,global] )"
So I have tried
"EntityPitch# ( entity, 1 )"
"EntityPitch# ( entity, true )"
"EntityPitch# ( entity, globaltag )"
I am trying to get the global values for each of these
but when I write them to the debuglog the entity pitch equals 0 when it is rightside up and 0 when its upside down, 90 when its straight up and 90 when its straight down. (shouldn't it be 0,180, 360, 90, 270 and if not how would I get these values?).
In the "EntityPitch#" help it says that you can find the global entity pitch by using "EntityPitch# ( entity[,global] )"
So I have tried
"EntityPitch# ( entity, 1 )"
"EntityPitch# ( entity, true )"
"EntityPitch# ( entity, globaltag )"
I am trying to get the global values for each of these
but when I write them to the debuglog the entity pitch equals 0 when it is rightside up and 0 when its upside down, 90 when its straight up and 90 when its straight down. (shouldn't it be 0,180, 360, 90, 270 and if not how would I get these values?).