I've been using it a bit last night and it's fantastic - perfect OpenGL in Blitz.
Thanks Peter! It's a superb addition to Blitz.
Why is it so much more satisfying to get a small cube blasting about when you have to code it up yourself??? And why do minimalist flat-shaded polys suddenly look fabulous as they sparkle and turn on-screen, after you've just manually coded up a display system?
I love it!
Thanks Peter! It's a superb addition to Blitz.
Why is it so much more satisfying to get a small cube blasting about when you have to code it up yourself??? And why do minimalist flat-shaded polys suddenly look fabulous as they sparkle and turn on-screen, after you've just manually coded up a display system?
I love it!