Exactly WHAT is cleared, and what remains in memory when graphics (specifically graphics3D) mode is changed?
Meshes,
Sprites,
Images,
Sounds,
3D Sounds,
Textures,
Terrains,
Mirrors
etc.etc.
?
Meshes,
Sprites,
Images,
Sounds,
3D Sounds,
Textures,
Terrains,
Mirrors
etc.etc.
?