Is there a way (with a varying nmber of objects) to Always draw something last?
I have tried EntityOrder Sprite,999 but my sprite is still obscured by nearer objects. Unfortunately, I cannot move the sprite closer to camera as the antialiasing and resolution looks bad. The Sprite in the example is part of a HUDisplay.
I have tried EntityOrder Sprite,999 but my sprite is still obscured by nearer objects. Unfortunately, I cannot move the sprite closer to camera as the antialiasing and resolution looks bad. The Sprite in the example is part of a HUDisplay.