Quick question - remember I know nothing about 3D lol
need to lightup a specific section of a 3d cylinder. Do I use a sprite and alpha it with a bright white, or can I use a lightsource as I've had limited success doing it that way :)
need to lightup a specific section of a 3d cylinder. Do I use a sprite and alpha it with a bright white, or can I use a lightsource as I've had limited success doing it that way :)