Hello everyone,
I want to write a desktop Blitz3D app but I dont want it to take up ALL the available CPU cycles.
I have tried
1. using VWait(NumFrames) but that seems to not have any effect for a windowed app.
2. using an empty loop until a time has elapsed - it doesnt reduce CPU load - it just runs the empty loop really really fast instead.
I am looking for a command like Sleep or Wait or something.
Any thoughts as to what else I might try?
yinch'03
I want to write a desktop Blitz3D app but I dont want it to take up ALL the available CPU cycles.
I have tried
1. using VWait(NumFrames) but that seems to not have any effect for a windowed app.
2. using an empty loop until a time has elapsed - it doesnt reduce CPU load - it just runs the empty loop really really fast instead.
I am looking for a command like Sleep or Wait or something.
Any thoughts as to what else I might try?
yinch'03